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PEAK map FAQ

Common questions about the daily map

PEAK rolls a new island every day at 17:00 UTC — 10:00 Pacific, 12:00 Eastern, 18:00 UK, 19:00 Central Europe, and 01:00 the next morning in China (CST). The countdown above the map shows the time left until the next reset in your local time.
Yes. Every player gets the same daily island seed, so luggage and item positions on this map match your run for the current map day.
Orange dots are regular luggage, purple dots are rare luggage (Explorer's, Ancient, statues), blue squares are belltowers, green dots are critters, pink diamonds are amulets and white dots are tombs.
Every run climbs six regions in the same order: the Shore, then the Tropics or the Roots, the Alpine or the Mesa, the Caldera or the Gloom, then the Kiln (after the Caldera) or the Citadel (after the Gloom), and finally the Peak. Only regions two to five change from day to day, which gives eight possible lineups.
The current pool holds 208 islands played in a fixed order, so an island returns 208 days later with the same terrain and luggage spots. Patch 3.0.0 in October 2026 grew the pool from 21 islands to 208. A later patch can replace the pool again.
No. Luggage positions are fixed for the day, but the items inside are rolled when a box is opened, so two groups on the same island find different loot. Use the map to plan which boxes to visit, not to predict what is inside.
The Tomb only appears on Mesa days. In the current 208-island pool it is open on 42 of the 103 Mesa days. The Ancient Idol inside is the only way to earn the 24 Karat badge. Check today's Tomb page in case a later patch seals some.
Yes. The map-day picker on the full-screen map browses every day in the current data, including upcoming islands, and the biome rotation page lists the lineup for the next week.
Yes, in your browser, separately for each map day. It is not synced between devices and is lost in private browsing or when you clear site data.
Map images and marker positions are captured by us directly from the game and re-captured after every patch that changes the islands, and the daily rotation is checked against the game's server every day. The biome rotation, Tomb days, today pages and guides on this site are written by us from our own runs and checked against the community PEAK Wiki.
No. PEAK Map Today is an unofficial fan site made by players. It is not affiliated with or endorsed by Aggro Crab or Landfall, and PEAK names and screenshots belong to their owners.
Yes. Each colour rolls one effect with the daily island and keeps it until the 17:00 UTC reset. Red and yellow are always good, green and blue always bad, purple can be either. See today’s table on the shroomberries page when Roots is in the lineup.
No. Whether the Tomb is open is part of that day's island seed, not your Ascent or lobby settings. Check today's Tomb page — if it says closed, there is no entrance to find.
Yes. Only boxes you open count. A teammate opening them does not progress your badge. Leaving after a campfire save has also been reported to clear progress, so finish both opens in one continuous expedition when you can.
Yes. The Ancient Idol from the Tomb is a mystical item and counts toward Esoterica as well as 24 Karat once you escape with it.
Ring five towers in one expedition. Every Gloom on our maps has seven, so you do not need every tower — five is enough, and progress is shared with the lobby.
Yes. Any luggage you open counts toward the 15 needed in one expedition — regular, big, explorer's, ancient, clown and similar boxes. Mesa days are the easiest on our maps because they hold far more luggage than Alpine days.
Lighting the next campfire clears the fog hazard for the stretch you just finished. Until then, stay near lit belltowers in the Gloom — they clear fog in a radius around the tower.