When the Roots are on the island
The Roots share region two with the Tropics. In the current 208-island pool they appear on 104 days: 44 followed by the Alpine and 60 by the Mesa. The two region-two options do not alternate strictly, so use the status box above or the biome rotation page to see the next Roots day.
What a typical Roots holds
Across the 104 Roots in the pool:
| Marker | Average per day | Range |
|---|---|---|
| Luggage | 28.6 | 0–51 |
| Big luggage | 12.6 | 0–23 |
| Explorer’s luggage | 3.2 | 0–8 |
| Ancient luggage | 1.8 | 0–5 (on 89 of 104 days) |
| Clown luggage | 0.3 | 0–4 (on 27 of 104 days) |
| Ancient statue | 1 | always 1 |
| Amulet | 1 | always exactly 1 |
After the Mesa, the Roots have the most regular luggage of any biome on our maps. Compared with the Tropics, a Roots day has more regular luggage and more explorer’s luggage. See the luggage types guide for what each box can hold.
Which markers are worth a detour
- Explorer’s luggage. Not every Roots day has one. Many have three or more. Climbing gear picked up here carries you through region three.
- Clown luggage. On a Roots day with clown luggage you can open one here and hunt the second in the Alpine or Mesa for the Jester badge.
- Ancient luggage. On our maps most of it sits around the middle of the biome. Remember the 20 Injury when you open it.
- The amulet. One per Roots. Which of the four it is changes by island. Check today’s amulets.
With about 29 regular boxes on average, open the ones on your line and keep moving; the Plunderer badge (15 luggage in one run) is very reachable on a Roots day.
Using the 3D map
The Roots stack several layers on top of each other: water at the bottom, redwood trunks with wooden platforms, giant shelf fungi and the cliff behind them all. Open the location in the 3D map and rotate the camera to check its height and approach. Open 3D map
The ancient statue
On every Roots we have mapped, the statue is at the top of the biome by the campfire, among the large mushrooms. It is the run’s second revive, so save it for an actual death.
Shroomberry colours today
Vines in the Roots grow coloured shroomberries. Each colour keeps one effect for the whole map day (17:00 UTC reset): red and yellow are always helpful, green and blue always harmful, purple can be either. Open today’s shroomberry effects before you eat from a vine — the table uses the same island data as this map.
Stay safe
Wind is the Roots’ main hazard. It pushes you sideways and makes hanging still cost as much stamina as climbing, so wait for a gust to pass before crossing a bridge or a long reach. Pink spore clouds build up Spores that fade very slowly, spiders grab careless scouts, beetles throw you around and, on higher difficulties, zombies chase you until the campfire is lit. The full Roots guide covers the variants, food and the Forestry badge.
Quick answers
How often do the Roots appear? On 104 of the 208 days in the current pool, as region two instead of the Tropics.
Are the Roots better than the Tropics for loot? Yes, on our maps: about 29 regular and 3.2 explorer’s luggage per day versus about 17 and 2.0 in the Tropics.
Where is the statue in the Roots? At the top of the biome, next to the campfire.