When the Citadel is on the island
The Citadel is region five whenever the Gloom is region four, and on no other day. In the current 208-island pool that is 104 days; the other 104 end in the Kiln. It follows Tropics · Alpine on 30 days, Roots · Mesa on 29, Roots · Alpine on 23 and Tropics · Mesa on 22. The biome rotation page shows which coming days end here.
What a typical Citadel map holds
Like the Kiln, the Citadel is a short list, all of it luggage. There is no Ancient Statue and no amulet in the tower. Per Citadel day in the pool:
- Regular luggage: 0 to 5, about 2.5 on average.
- Big luggage: 0 to 8, about 3.6.
- Explorer’s luggage on 90 of 104 days, up to 5.
- Mimic luggage on 71 of 104 days, up to 5. This is the only place it ever spawns.
- Clown luggage on 62 of 104 days, up to 4.
- Ancient luggage on 57 of 104 days, up to 3.
Which markers are worth a detour
The tower is full of traps and, from Peak difficulty up, the sleepy gloom rises behind you, so plan for a fast climb:
- Mimic luggage, to avoid it. This is the best reason to read the map first. A mimic looks like regular luggage, holds nothing and gasses everyone within 16 m with Drowsy, which also counts as a trap hit for Medieval History. If a box matches a mimic marker, leave it shut.
- Clown luggage. With up to three in the tower, one player can often earn the Jester badge here, or finish it with a box from the Gloom or the Mesa.
- Explorer’s luggage. Golden ladders and chains help, but a spare chain launcher or rope still saves stamina.
- Ancient luggage. It costs 20 Injury and the traps add more. The last statue is down in the entrance hall, so only an item such as the Scout Effigy can undo a death above it.
- Regular and big luggage for food and Candlesticks; the tower has no natural food or campfire.
The luggage types guide shows how to tell a mimic from a real box by eye.
Reading the map view
You climb floor by floor, so read the image bottom to top: a marker’s height tells you roughly which floor it is on, but not which room, or whether it is at the front or back of the tower. Watch for mimics sitting close to a real box at the same height. Open the location in the 3D map and rotate the camera to check its height and approach. Open 3D map
Stay safe in the tower
Arrows, spikes, maces, buzzsaws, spike rollers and petrifying stones line the climb, with a crucible of lava on the second floor. Keep moving; the rising gloom punishes anyone who stops to plan every step. Every trap and the ending are in the Gloom and Citadel guide.
Quick answers
Which box in the Citadel is the mimic?
The map labels it Mimic luggage, and each row links to its exact spot. In game it looks like regular luggage sitting slightly open with its handle up.
How much clown luggage does the Citadel have?
Up to four. It has clown luggage on 62 of its 104 days in the current pool.
Can you revive in the Citadel?
Not inside the tower. The last statue is in the left room of the entrance hall, by the campfire, so use it before you start climbing if someone is down.